about me
currently building Osseus (YC S26). we're working towards medical superintelligence, starting with medical and biological datasets, evaluations and reinforcement learning environments for frontier AI labs.
i'm interested in AI alignment: building models that stay honest, recognise uncertainty and respond to human oversight. at Osseus, we're exploring how medical tasks and feedback can strengthen these behaviours and help them generalise beyond medicine. we work with clinical partners on more diverse data and evaluate models on real medical tasks.
if you're working on model training, alignment or medical and biological data, we'd love to hear from you.
previously studied biomedical engineering at Imperial, then left my PhD in AI research at the University of Oxford to build Osseus.
some recent personal projects
Built a terminal orchestration layer for ML research workflows, bringing tmux, terminals, GPU runs, environments, files, and fleet monitoring into one control plane.
Built a local-first multi-agent research chat platform where specialist AI agents (from any provider) collaborate, challenge, and add perspective to complex questions.
Built a voice-powered AI pair programmer for VS Code that keeps developers in control while improving understanding and reducing skill rot.
Implemented Conservative Q-Learning (CQL) for offline reinforcement learning applied to sepsis treatment in the ICU.
Built GPT-2 from scratch to deepen my understanding of large language models and transformer architectures.
OedaSock is an innovative smart compression device, with an accompanying mobile app, designed to actively manage leg swelling (oedema).
Therakey
Oct 2023 - June 2024
Project Co-Lead
Co-led development of an arthritis rehabilitation device, designing hardware circuits and writing firmware.
PPE Redistribution App
2020
Developer
Developed a Java mobile app using Firebase Realtime Database to facilitate PPE redistribution during the COVID-19 pandemic.
Personal Website (Previous Version)
2018 - 2020
Developer
Built a personal website using Python/Django for the back-end and HTML/CSS for the front-end.
Mobile Game Development ('Squashed Orange')
2017 - 2019
Developer
Developed and sold mobile games on Google Play/Microsoft Store using the Unity engine.